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Diablo 3: What We Know So Far

With Blizzard’s Saturday announcement of Diablo 3 came a veritable whirlwind of details in the form of developer interviews, panels, and gameplay demonstrations.

After
digg_url = ‘http://www.shacknews.com/onearticle.x/53395′;
digg_title = ‘Diablo 3: Everything We Know So Far’;
becoming frustrated with the lack of consolidation, I’ve compiled a simple bullet-point list of all the known features, changes and additions made to the series in this new sequel.

Considering the wealth of knowledge, I’m sure I’ve missed a thing or two. Feel free to use this as an opportunity to share tidbits of information, and to speculate on all things unknown.

General Overview

  • Largely follows in the style of past Diablo games.
  • Controls and camera kept simple, but depth of combat enhanced.
  • The story takes place 20 years after the events of Diablo II.
  • Greater emphasis has been placed on a character-driven story.
  • Targeting a length similar to Diablo II, which ran four acts. … Read more
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