Left 4 Dead 1 DLC Announcement Coming Shortly, Sequel’s Pre-orders Double Those of Original
“We plan to keep supporting Left 4 Dead 1,” Valve marketing VP Doug Lombardi recently told CVG. “I think folks took our [E3] announcement [of Left 4 Dead 2] as a sign that we were dropping Left 4 Dead 1 and that’s just not the case.”
Lombardi noted that “there will be some announcements coming before summer’s out about what’s coming there,” explaining that the internet’s vocal… Read more
Add comment July 3, 2009
Wolfenstein Exclusive Motion Comic
Add comment July 3, 2009
More content coming for Left 4 Dead
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| Written by David Stellmack | |
| Friday, 03 July 2009 08:39 | |
Expected to release later this summer What will the new downloadable content contain? Well, we have no real idea, but we expect it to contain additional maps and maybe some new infection types or perhaps a new character. We also have no clue yet on how much it will cost. Valve seems to be very sensitive at this point about the negative press it has received in the user community about the announcement of Left 4 Dead 2, as well as the community accusing Valve of abandoning the first Left 4 Dead title too quickly. It seems important now that they make sure that those who purchased the first game know that they will get the additional DLC that they were promised at the initial release. |
Add comment July 3, 2009
Battlefield: 1943 Guadalcanal Trailer
Add comment July 2, 2009
YouTube increases video limit size to 2GB
| Written by Jon Worrel | |
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Allows for more HD content The YouTube team has also implemented embedding and direct linking to HD versions of video clips. By appending “&hd=1” to the end of the URL, a video will start playing in HD as soon as someone follows the link. There is already speculation as to what the next update will introduce. Perhaps the maximum HD video resolution (853×805) might be expanded to fit a more conventional resolution of 1280×720, or a live broadcasting service feature similar to Justin.tv and Qik.com. Only time will tell. |
Add comment July 2, 2009
Firefox 3.5 debuts at last
Just over a year after the arrival of Firefox 3, Mozilla has finally unleashed the next major release of its popular web browser: Firefox 3.5. The final version has become available for Windows, Mac OS X, and Linux in “over 65 languages.”
In case you didn’t pay attention during the protracted development cycle, here’s what Firefox 3.5 brings to the table, in the words of the official release notes:
- Support for the HTML5 <video> and <audio> elements including native support for Ogg Theora encoded video and Vorbis encoded audio.
- Improved tools for controlling your private data, including a Private Browsing Mode.
- Better web application performance using the new TraceMonkey JavaScript engine.
- The ability to share your location with websites using Location Aware Browsing.
- Support for native JSON, and web worker threads.
- Improvements to the Gecko layout engine, including speculative parsing for faster content rendering.
- Support for new web technologies such as: downloadable fonts, CSS media queries, new transformations and properties, JavaScript query selectors, HTML5 local storage and offline application storage, <canvas> text, ICC profiles, and SVG transforms.
TraceMonkey and the updated Gecko engine are probably the most noticeable changes for day-to-day browsing, since they bring about serious speedups compared to Firefox 3. The Mozilla folks are definitely catching up to their rivals at Google and Apple in the performance department.
Otherwise, HTML 5 support lets you play some embedded videos without using the Adobe Flash plug-in or clumsy Java-based players. DailyMotion already has a pre-beta site up with nothing but HTML 5 videos. (Thanks for TR reader SH SOTN for the links.)
Add comment July 1, 2009
Wolfenstein PC System Requirements Arrive
Wolfenstein is slated to hit PC, PlayStation 3 and Xbox 360 on August 4.
HARDWARE REQUIREMENTS:
CPU: Intel(R) Pentium(R) 4 3.2 GHz or AMD Athlon(TM)… Read more
Add comment July 1, 2009
XFX 1GHz Radeon HD 4890 Black Edition tested
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| Written by Sanjin Radoš | ||||
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Review: Up to 17% faster than the reference HD 4890 AMD recently rolled out its latest RV790–based card running at 1GHz, and the reason why this card is so special is obvious – the dream of 1GHz on your graphics card is now a reality. This GPU is the central point of the Radeon HD 4890 and its GDDR5 memory helps in achieving 1.6 TeraFLOPs. Let us recap – the RV790 core has been announced in the beginning of April 2009, and it quickly found its place in AMD’s best single GPU graphics card. The RV790 runs at 850MHz, which is a significant improvement over the HD 4870’s 750MHz. Of course, the HD 4870 comes from a generation of GPUs that was announced in June 2008. The difference between these two cards, the RV770 and RV790-based ones, is at a glance quite insignificant and is evident only in the higher MHz-count, but note that the core went through some significant changes allowing it to run at 1GHz. The specs say the RV790 has 22sq.mm larger core and 3 million transistors more, which is not a lot of added transistors compared to the RV770’s 956 million. As was the case with RV770 as well, the new GPU features 800 stream processors, 16 ROPs and 40 texture units. By redesigning the internal structure, the old RV770 core has been adapted for higher clocks. The RV790 core is isolated with a decap ring, used to suppress electromagnetic interference. AMD also made some changes on the power distribution systems, which resulted in consumption lower than on HD 4870. Being certain that the RV790 will run at higher than 850MHz, AMD decided to showcase its HD 4890 at 900MHz in April and said how the cards will easily run at 1GHz. This was a bit of an unusual step, as we’re used to seeing partners overclock the cards first. AMD encouraged everyone to utilize the RV790’s full potential, and we tried it with three cards but failed in the end. However, many journalists and end-users pulled it off, which means there are good and better RV790 chips on the market. Now, XFX took the best RV790 chips and created its HD 4890 Black Edition series of cards. These are the first cards running at 1GHz with air cooling and XFX guarantees stable operation at these clocks. You can see the XFX HD 4890 Black Edition specifications below.
We’ve said that the HD 4890 Black Edition is the first graphics card that hits 1GHz with standard air cooling, but its cooling is not great if you like silence. Despite the fact that it keeps the temperatures in check, it gets quite loud.
The DVI outs are red, unlike the reference white ones. Radeon HD 4890 comes with HDMI support, so to connect the card to your HDTV, all it takes is the provided HDMI cable and the DVI-to-HDMI converter. Of course, Crossfire is supported on this card.
The fan is designed to push hot air out of the case, through the grills above the DVI outs. Note that the card is dual-slot.
The card is powered via one 6-pin and one 8-pin power connectors, and as we’ve said in the beginning, this card is more power efficient than the HD 4870.
XFX’s HD 4890 Black Edition 1GHz comes with 1GB of GDDR5 memory distributed on the face of the card, so the back is pretty unpopulated and uninteresting.
The box is compact and tough, and the card comes with HAWX gift game, a popular DirectX 10.1 game |
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Add comment June 30, 2009
Lost Planet 2 Co-op Demo Coming ‘Soon’
1 comment June 30, 2009
Wangan Midnight Maximum Tune Intro Initial D
Add comment June 28, 2009
Battlefield Heroes SEX
Add comment June 28, 2009
AMD Releases DirectX 11 Whitepaper
By Sue

Windows 7 is set to be released in October 2009, and DirectX 11 graphics cards will also be launching at the same time. AMD has now released a whitepapaer to showcase the importance of DirectX 11.
According to the Legitreviews, the DirectX 11 has several advanced features including Compute Shader Model 5.0, Atomic Operations, Gather4.
Benefits of higher shader models include:
* Improved Parallelism
* Improved Precision and Integer Processing
* Tight Integration between Compute Shaders and Rendering Pipeline
* Improved Ease of Programming and Better Memory Usage Efficiency
http://en.expreview.com/2009/06/27/amd-releases-directx-11-whitepaper.html
1 comment June 27, 2009
Battlefield Heroes opens to the public
We first heard about Battlefield Heroes and its mixture of Team Fortress 2-style graphics and casual gameplay almost a year and a half ago. Today, as Shacknews reports, members of the public can now play the game free of charge—at least to begin with.
To try the casual shooter, simply head over to the Battlefield Heroes website with either Firefox or Internet Explorer, and hit the big, round “play now!” button. After installing the required Firefox add-on or IE ActiveX control, the game installer will open, download the game, and set everything up for you.

You’ll need to pop back into your browser to create a character, but the game itself runs as a full-blooded Windows application with its own Program Files directory. DICE’s approach is therefore a bit different from the one id took with Quake Live, which runs within the browser through a custom plug-in. That said, Battlefield Heroes look and feels considerably more cartoony and dumbed-down. (Quake Live, by contrast, is pretty much a direct port of the original Quake 3: Arena.)
Battlefield Heroes’ handful of maps are freely playable through the game’s built-in match-making system. As Shacknews points out, however, you’ll have to shell out real money if you want bonuses, new weapons, special items, and other “premium” content—that’s how DICE plans to cash in.
Add comment June 27, 2009










